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I played around with POV-Ray for a very brief period of time. It was
interesting, but somewhat painful to render with on a Pentium 133 with only
16M RAM. I never reinstalled it after Win95 crashed.
At any rate, this is the only mildly entertaining thing I've done in it.
All wood textures used were built into the program. The walls, if I recall,
were textured by making it slightly bumpy to allow small shadows. The grass
was created in a similar fashion. The sky is a sky_sphere with one of the
built in skies plastered onto it.
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