POV-RAY-TRACED SPHERE

  

I played around with POV-Ray for a very brief period of time. It was interesting, but somewhat painful to render with on a Pentium 133 with only 16M RAM. I never reinstalled it after Win95 crashed.

At any rate, this is the only mildly entertaining thing I've done in it. All wood textures used were built into the program. The walls, if I recall, were textured by making it slightly bumpy to allow small shadows. The grass was created in a similar fashion. The sky is a sky_sphere with one of the built in skies plastered onto it.